<?xml version="1.0" encoding="utf-8"?>
			<?xml-stylesheet type="text/xsl" href="/css/rss2.xsl"?>

			<rss version="2.0">
			<channel>
			<title>LA Video Game Culture Examiner</title>
			<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner?cid=exrss-LA-Video-Game-Culture-Examiner</link>
			<description></description>
			<language>en-us</language>
			<pubDate>Mon, 23 Nov 2009 13:58:02 -0700</pubDate>
			<lastBuildDate>Fri, 20 Nov 2009 05:00:55 -0700</lastBuildDate>
			<generator>BlogCFC</generator>
			<docs>http://blogs.law.harvard.edu/tech/rss</docs>
			<managingEditor></managingEditor>
			<webMaster></webMaster>
			
			
			
			
			
			
			<item>
				<title>Videogame cliche of the week #21: No hands</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d20-Videogame-cliche-of-the-week-21-No-hands?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				We have grown to accept this minor oversight whenever we come across it. Pick up an object, open a door, do anything other than operate a weapon, and you just won&amp;rsquo;t see your character&amp;rsquo;s hands move. It is quite uncommon to have a game that...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 20 Nov 2009 05:00:55 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d20-Videogame-cliche-of-the-week-21-No-hands?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Call of Duty: Modern Warfare 2</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d18-Call-of-Duty-Modern-Warfare-2?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Shortly after the release of the first Modern Warfare in 2007, fans were already ravenous for a second serving. In the same month two years later, Infinity Ward has finally released the sequel. Interestingly enough, it is more commonly referred to as...
				
				
				</description>
				
				<category>Game Reviews and Discussions</category>
				
				<pubDate>Wed, 18 Nov 2009 02:39:49 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d18-Call-of-Duty-Modern-Warfare-2?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Videogame cliche of the week #20: Pre-combat conversation</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d13-Videogame-cliche-of-the-week-20-Precombat-conversation?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Think of the person you hate the most. Picture his annoying face&amp;mdash;the visage that inspires within you near-uncontrollable rage. If no such person exists, make one up. Imagine he committed wrongs for which there is no forgiveness: he slaughtered ...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 13 Nov 2009 04:51:34 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d13-Videogame-cliche-of-the-week-20-Precombat-conversation?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>World discussion: Morrowind (Vvardenfell)</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d11-World-discussion-Morrowind-Vvardenfell?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				After discussing the settings in Oblivion (Cyrodill, The Deadlands, and Shivering Isles), I&amp;rsquo;ve been thinking about doing a bit on Morrowind, especially since I mentioned how original it was, even if only in a passing manner. It will certainly c...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Wed, 11 Nov 2009 16:32:19 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d11-World-discussion-Morrowind-Vvardenfell?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Dragon Age Origins</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d9-Dragon-Age-Origins?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				If you happened to come across the previews for Dragon Age Origins, you probably fell in love on the spot. So the question is, does the game live up to all of the hype? It all depends. Perhaps you will be so pleased, your heart will explode in pure d...
				
				
				</description>
				
				<category>Game Reviews and Discussions</category>
				
				<pubDate>Mon, 09 Nov 2009 04:01:28 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d9-Dragon-Age-Origins?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Videogame cliche of the week #19: Scavenger hunts/Collection goals</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d6-Videogame-cliche-of-the-week-19-Scavenger-huntsCollection-goals?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				I&amp;rsquo;d imagine gamers have honed their ability to look for things down to the point it can be considered some kind of art form. You can thank game developers for that. You&amp;rsquo;ve probably been ordered to go on so many collection runs or told so ...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 06 Nov 2009 11:40:41 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d6-Videogame-cliche-of-the-week-19-Scavenger-huntsCollection-goals?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>World discussion - Dark Messiah of Might and Magic</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d4-World-discussion--Dark-Messiah-of-Might-and-Magic?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Might and Magic as a franchise is a staggering 23 years old. It includes the nine original games in addition to the five main titles of a related real-time strategy series: Heroes of Might and Magic. On top of all this, a number of development studio...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Wed, 04 Nov 2009 02:37:54 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m11d4-World-discussion--Dark-Messiah-of-Might-and-Magic?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Gaming cliche of the week #18: Totally expendable guards</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d30-Gaming-cliche-of-the-week-18-Totally-expendable-guards?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Do you ever see those men (sometimes women) in black uniforms walking around town or driving in special cars? Yeah, those tough folks with the guns that get on your case if you do something illegal: the police. Right. Would you kill any of them?No? E...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 30 Oct 2009 10:13:49 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d30-Gaming-cliche-of-the-week-18-Totally-expendable-guards?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>World discussion: Deus Ex 1</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d28-World-discussion-Deus-Ex-1?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				When the first Deus Ex was released about nine years ago, I initially expected a generic shoot-em-up game, typical of the FPS&amp;rsquo;s of the time period. However, only a few minutes in, I realized that the game was so much more than a simple FPS. Sur...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Wed, 28 Oct 2009 01:40:19 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d28-World-discussion-Deus-Ex-1?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Gaming cliche of the week #17: Iron-man player character</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d23-Gaming-cliche-of-the-week-17-Ironman-player-character?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				This is a *huge* oversight in several games, and chances are, few gamers have noticed it, since it&amp;rsquo;s just something developers distracted us from since the beginning. Though your character in the game might be some pitiful weakling that dies af...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 23 Oct 2009 10:51:44 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d23-Gaming-cliche-of-the-week-17-Ironman-player-character?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>World discussion: Silent Hill</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d21-World-discussion-Silent-Hill?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				&amp;nbsp; The Silent Hill series are the pinnacle of survival-horror gaming. It has enjoyed great commercial success and critical acclaim in Japan where it was developed, and also in North America where it has acquired a small, but die-hard following. H...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Wed, 21 Oct 2009 18:46:44 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d21-World-discussion-Silent-Hill?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Gaming cliche of the week #16: Gold</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d16-Gaming-cliche-of-the-week-16-Gold?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Gold. Aurum. Frozen urine of the gods. No matter what you call it, or how it is referred to in-game, it is still the precious yellow metal coveted by all. You can never have too much of it. It is everywhere, and everyone has at least a little bit. Yo...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 16 Oct 2009 04:37:21 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d16-Gaming-cliche-of-the-week-16-Gold?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>World discussion - Myst</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d14-World-discussion-Myst?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Believe it or not, there was once such a thing as a first-person game that didn&amp;rsquo;t involve blasting the life out of something. Of course, something like that would only have a place in the distant past&amp;mdash;like the early 1990&amp;rsquo;s. In that ...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Wed, 14 Oct 2009 05:51:52 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d14-World-discussion-Myst?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Risen</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d9-Risen?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				  Developed by the German company Piranha Bytes, Risen is medieval fantasy action-RPG. It is already available for the PC, but will be released for the Xbox 360 sometime in 2010. Piranha Bytes is best known (actually, they have only been known) for t...
				
				
				</description>
				
				<category>Game Reviews and Discussions</category>
				
				<pubDate>Fri, 09 Oct 2009 18:43:16 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d9-Risen?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Gaming cliche of the week #15: Useless NPC&apos;s</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d9-Gaming-cliche-of-the-week-15-Useless-NPCs?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Life as an NPC would be full of unfathomable thrills, wouldn&amp;rsquo;t it? Imagine: what would your average day be like? If you&amp;rsquo;re in an older game, why, you&amp;rsquo;ll probably have the exciting opportunity to stand still for twenty-four hours a d...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 09 Oct 2009 04:04:11 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d9-Gaming-cliche-of-the-week-15-Useless-NPCs?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Wolrd discussion - Oblivion (The Deadlands and Shivering Isles)</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d6-Wolrd-discussion--Oblivion-The-Deadlands-and-Shivering-Isles?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				&amp;nbsp;The concept of separate planes of existence is an ancient and extremely widespread idea. Humans seem to have a natural disposition to believe that there exists states of being and consciousness that are out of reach. In fact, even the sub-human...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Wed, 07 Oct 2009 00:13:32 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d6-Wolrd-discussion--Oblivion-The-Deadlands-and-Shivering-Isles?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Gaming cliche of the week #14: Random chances of success</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d1-Gaming-cliche-of-the-week-14-Random-chances-of-success?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Those of you that play Western RPG&amp;rsquo;s (or pretty much any RPG) should know exactly what I&amp;rsquo;m talking about. Whether it&amp;rsquo;s a chance to execute a critical hit, a chance to persuade an NPC, and even whether or not your next sword swing wi...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 02 Oct 2009 00:56:30 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m10d1-Gaming-cliche-of-the-week-14-Random-chances-of-success?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>World discussion - Oblivion (Cyrodiil)</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m9d30-World-discussion--Oblivion-Cyrodiil?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				In the game Oblivion, there are two main worlds (three if you have the Shivering Isles expansion pack): Cyrodiil (typical medieval-fantasy realm), Oblivion (specifically the hellish realm of Mehrunes Dagon), and Shivering Isles (a different realm of ...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Wed, 30 Sep 2009 03:25:59 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m9d30-World-discussion--Oblivion-Cyrodiil?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>News: Microsoft releases new &quot;Security Essentials 1.0&quot; free of charge</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m9d29-News-Microsoft-releases-new-Security-Essentials-10-free-of-charge?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				Though this news might seem to be of little use to gamers (especially console gamers), you have to remember that you use your PC frequently. Yes, for gaming mostly, but also for other things&amp;hellip;things that could potentially screw over your PC jus...
				
				
				</description>
				
				<category>News</category>
				
				<pubDate>Tue, 29 Sep 2009 23:42:44 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m9d29-News-Microsoft-releases-new-Security-Essentials-10-free-of-charge?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			
			
			
			<item>
				<title>Gaming cliche of the week #13: Huge carrying capacity</title>				
				<link>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m9d25-Gaming-cliche-of-the-week-13-Huge-carrying-capacity?cid=exrss-LA-Video-Game-Culture-Examiner</link>
				<description>
				
				
				&amp;nbsp;  &amp;nbsp;Once again, as a special agent, you are sent into the field to take care of the bad guys all by your lonesome. As you enter their stronghold, you spot a single guard making his rounds. Because you would like to introduce yourself with a...
				
				
				</description>
				
				<category>Weekly Features</category>
				
				<pubDate>Fri, 25 Sep 2009 02:30:53 -0700</pubDate>
				<guid>http://www.examiner.com/x-14912-LA-Video-Game-Culture-Examiner~y2009m9d25-Gaming-cliche-of-the-week-13-Huge-carrying-capacity?cid=exrss-LA-Video-Game-Culture-Examiner</guid>
				
			</item>
			
		 	
			</channel></rss>